Mickey could also use the "Picture Puzzle" device to reveal an image that relates to the episode's topic, usually being accompanied by its own song. Each visit sees at least one character get into an issue or scenario that must be solved quickly. He then remembers and reminds viewers that the Clubhouse can only be summoned using the "magic words" "Meeska, Mooska, Mickey Mouse!" Once said, the Clubhouse forms itself and Mickey and his friends arrive to hang out and play together while the theme song plays. He directs viewers to a plot of land where the Clubhouse is, but it's nowhere to be seen. Mickey Mouse, walking up a dotted path, greets the viewers and invites them to a playdate at the Clubhouse. The series uses "Disney Junior's common 'whole child' curriculum of cognitive, social and creative learning opportunities." According to Disney, each episode has the characters help children "solve a specific age-appropriate problem utilizing basic skills, such as identifying shapes and counting through ten." This is similar to shows such as Sesame Street, Pee-wee's Playhouse, Dora the Explorer, and Zoobilee Zoo. The series focuses on interacting with the viewer to stimulate problem solving. Pete, Clarabelle Cow, Ludwig Von Drake, Chip and Dale, Willie the Giant, Butch, Figaro, Humphrey the Bear, Salty the Seal, and Mortimer Mouse have made guest appearances. The group also has a small, Mickey-head-shaped, flying super computer named Toodles that acts as an extension of the Mousekedoer and helps the gang with the given problems and carries tools that they might need. Mickey Mouse, Minnie Mouse, Donald Duck, Daisy Duck, Goofy, and Pluto star in the series, taking place at the Clubhouse where most of the events in the series occur.
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